Developers | |
---|---|
Publishers | |
Release dates | |
Windows | August 18, 2000 |
Reception | |
IGDB | TBD |
Taxonomy | |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Cinematic camera, Isometric |
Controls | Point and select |
Genres | Adventure, Strategy, Visual novel |
Art styles | Anime |
Themes | Fantasy, Japan, Romance, Steampunk |
Series | Sakura Wars |
War were unsuccessfully nominated for 2009 induction into the Rock and Roll Hall of Fame. In 2011, War played 'Low Rider' and many other hits at the Rack n' Roll in Stamford, Connecticut, with Remember September and Westchester School of Rock. In 2014 the new War released a studio album, Evolutionary. The lost planet of Acheron is the battleground and, in the final, it will end up divided and almost destroyed. The storyline is really fascinating and addictive, that's why you should not waste any more time and proceed with the Dawn of War 3 Mac OS X download now! Warhammer 40.000 Dawn of War 3 Mac OS X – Minimum System Requirements –. War definition, a conflict carried on by force of arms, as between nations or between parties within a nation; warfare, as by land, sea, or air.
Sakura Wars | |
---|---|
Sakura Wars | 2000 |
Sakura Wars 2: Thou Shalt Not Die | 2001 |
Sakura Wars 3: Is Paris Burning? | 2003 |
Sakura Wars 4: Fall in Love, Maidens | 2005 |
|
Warnings
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see Availability for affected versions).
- This game is not playable in English (see Localizations for supported languages).
Sakura Wars is a singleplayercinematic camera and isometricadventure, strategy and visual novel game in the Sakura Wars series.
It was released as Sakura Taisen (サクラ大戦) on September 27, 1996 for Sega Saturn console, and later on May 25, 2000 for DreamCast console in Japan. PC received port from DreamCast and released on August 18, 2000 in Japan while China and Taiwan version was released on August 18, 2001 as Ying Hua Da Zhan (Simplified Chinese: 樱花大战, Traditional Chinese: 櫻花大戰). An updated port for Windows XP compatibility was released on February 20, 2003 in Japan. The game was ported to PlayStation 2 on February 27, 2003, while PlayStation Portable released as Sakura Wars 1 + 2 combo pack on March 9, 2006. The only western release of Sakura Wars was made available in Russian version knows as Voyny Sakury (Войны Сакуры) on January 11, 2006. A PC Premium Edition, which includes all first four games of the Sakura Wars series with updated higher resolution FMVs and sprites compared to the original releases was released on September 21, 2006, while the DVD version of Sakura Wars which the Premium Edition used was sold separately on January 25, 2007.
Availability[edit]
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc 4.60 DRM[Note 1] disc check (DVD Edition) StarForce 4.50.006.012. DRM disc check (Russian release) |
- SafeDisc retail DRM no longer functions properly on Windows Vista and later (see above for affected versions).
Version differences[edit]
Game data[edit]
Configuration file(s) location[edit]
System | Location |
---|---|
Windows | SAVEkey.dat[Note 2] |
Save game data location[edit]
System | Location |
---|---|
Windows | SAVEINDEX.DAT[Note 2] |
Video[edit]
Graphics feature | State | Notes |
---|---|---|
Widescreen resolution | No resolution options. Runs at 640x480. | |
Multi-monitor | ||
Ultra-widescreen | ||
4K Ultra HD | ||
Field of view (FOV) | ||
Windowed | See the glossary page for potential workarounds. | |
Borderless fullscreen windowed | See the glossary page for potential workarounds. | |
Anisotropic filtering (AF) | ||
Anti-aliasing (AA) | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | |
60 FPS | In-game hub sections and non-FMV Sequences are capped at 60 FPS. Cursor updates at a lower rate.[3] | |
120+ FPS | ||
High dynamic range display (HDR) |
Input[edit]
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Known as Cursor Speed (カーソル速度/游標速度) | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information |
---|
Controller hotplugging |
Haptic feedback |
Simultaneous controller+KB/M |
Audio[edit]
War Games
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music is always set to on, only Sound can be turned on/off. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Russian | Russian retail version only |
Issues unresolved[edit]
First Edition runs without correct texture color on Windows 10[edit]
- The game loads properly, but unable to display any pictures aside cutscenes, even with compatibility set.
Poor framepacing on newer CPUs and operating systems[edit]
- In-game performance is very inconsistent and can rapidly fluctuate.[4]
Other information[edit]
API[edit]
Middleware[edit]
- No middleware information; you can edit this page to add it.
System requirements[edit]
First Edition[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98 | |
Processor (CPU) | Pentium 166 MHz | Pentium II 266 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 200 MB | 1.4 GB |
Video card (GPU) | 640 x 480 16-bit resolution DirectX 7 compatible | |
Other | 4x CD-ROM drive |
XP Compatible Pack Edition[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Pentium II 300 MHz | Pentium III 450 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.4 GB | |
Video card (GPU) | 640 x 480 16-bit resolution 8 MB of VRAM DirectX 8.1 compatible | |
Sound (audio device) | DirectSound compatible | |
Other | 4x CD-ROM drive |
Premium Edition and DVD Edition[edit]
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Pentium II 300 MHz | Pentium III 450 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | 1.4 GB | |
Video card (GPU) | 640 x 480 16-bit resolution 8 MB of VRAM DirectX 9.0c compatible | |
Sound (audio device) | DirectSound compatible | |
Other | 4x DVD-ROM drive |
Notes
- ↑SafeDisc retail DRMdoes not work on Windows 10[1] and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.02.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑Verified by User:KingKrouch on 2020-07-26
- Tested with Premium Edition using Rivatuner and by using mouse controls, and controller.
- ↑Verified by User:KingKrouch on 2020-07-26
- Tested using FPS overlay with frametime graph.
Rating: | |
Category: | |
Perspective: | |
Year released: | |
Author: | |
Publisher: | Blizzard |
Engine: |
Starcraft_CD.toast_.zip (625.21 MB)
MD5: a0291306f37be69039b54f3a9f9c7b5b
For System 7.0 - 7.6 - Mac OS 9
Brood_War_CD.toast_.zip (611.42 MB)
MD5: 7876f6d5fd77640c784d8e02c486aa99
For System 7.0 - 7.6 - Mac OS 9
Starcraft_1.07_updater.sit (1.74 MB)
MD5: 67c367e4aaeff658cd521c8b721e26f6
For System 7.0 - 7.6 - Mac OS 9
War & Sakura Mac Os X
StarCraft_v1151_Mac.sit (11.88 MB)
MD5: 224ac712bb867ecd4e8bd19503174461
For System 7.0 - 7.6 - Mac OS 9
StarCraft_v1161_OSX.zip (10.72 MB)
MD5: 943cb92b812d28502b0220eab3e19bde
For System 7.0 - 7.6 - Mac OS 9
Warzone
Brood_War_v1151_Mac.sit (26.48 MB)
MD5: f660eae8a6a4ff064a31a5143db2c343
For System 7.0 - 7.6 - Mac OS 9
Brood_War_v1161_OSX.zip (25.15 MB)
MD5: 251d09f341c3c2963ff07cff7a14a898
For System 7.0 - 7.6 - Mac OS 9
StarCraft.PDF
The story focuses on the activities of the three species in a part of the Milky Way known as the Koprulu Sector. Millennia before any of the events of the games, a species known as the Xel'Naga genetically engineered the Protoss and later the Zerg in attempts to create pure beings. These experiments backfire and the Xel'Naga are largely destroyed by the Zerg.[6] Centuries before the beginning of StarCraft in 2499, the hardline international government of Earth, the United Earth Directorate (UED), commissions a colonization program as part of a solution to overpopulation. However, the computers automating the colony ships malfunction, propelling the Terran colonists far off course to the edge of Protoss space. Out of contact with Earth, they form various factions to maintain their interests. Intrigued by the behavior and mentality of the Terrans, the Protoss remain hidden to examine the humans, while protecting them from other threats without their knowledge. However, the Zerg target the Terrans for assimilation to harness their psionic potential, forcing the Protoss to destroy tainted Terran colonies to contain the Zerg infestation.
StarCraft begins just days after the first of these attacks, where the predominant Terran government, the Confederacy of Man, falls into a state of panic as it comes under attack by both the Zerg and the Protoss, in addition to increasing rebel activity led by Arcturus Mengsk against its rule. The Confederacy eventually succumbs to Mengsk's rebels when they use Confederate technology to lure the Zerg into attacking the Confederate capital, Tarsonis. In the consequent power vacuum, Mengsk crowns himself emperor of a new Terran Dominion. However, during the assault on Tarsonis, Mengsk allows the Zerg to capture and infest his psychic second-in-command, Sarah Kerrigan. This betrayal prompts Mengsk's other commander, Jim Raynor, to desert him with a small army. Having retreated with Kerrigan to their primary hive clusters, the Zerg are assaulted by Protoss forces commanded by Tassadar and the dark templar Zeratul. Through assassinating a Zerg cerebrate, Zeratul inadvertently allows the Overmind to learn the location of the Protoss homeworld, Aiur. The Overmind quickly launches an invasion to assimilate the Protoss and gain genetic perfection. Pursued by his own people as a heretic for siding with the dark templar, Tassadar returns with Zeratul to Aiur and with the assistance of Raynor and the templar Fenix, Tassadar launches an attack on the Overmind and ultimately sacrifices himself to kill the creature.
CompatibilityArchitecture: PPC
Vietnam War
Version 1.05
Requires Mac OS 7.6 or above.
Key on back of CD image.